concretejungles: (viiictory06)
Kida Masaomi [Bolt!] ([personal profile] concretejungles) wrote in [community profile] asgarddawning2012-08-02 08:01 pm
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MOD POST: A FEW CHANGES AND A POLL

Hello everyone! Tosshi here using this journal again for its paid account, so we can poll you!

Its a little later than initially said, but we have a very important post here, so please read every single thing! This covers our responses to all of the issues brought up in the mod feedback thread on the last HMD. Since this is important we aren't cutting it, so sorry to your flists! We'd just like to make sure people don't scroll past so easily. So here we go!

FIRST, apps. We realize they are still being done slower than you like and slower than we'd like. We're trying to up efficiency a bit with our own process, but additionally we would like to add two more members to the app team. If you're interested and have time, please ping tosshi on plurk. Her plurk is [plurk.com profile] titzilla. Why plurk? Because a lot of mod discussions and notifications are done through clique plurks that I make. You'll need to have a plurk to be on the team, so that I can add you if I don't already have you on my timeline. Preferably you'll also have private plurk pings turned on, but if not we'll just ask you to keep an eye out for them. It's a little inconvenient if you're not already a plurk user, but it's the quickest way for us to keep in touch as a group, so that's how it goes.

Also, please be aware that as a member of the app team you would be asked to judge things you are not canon familiar with. It's impossible for the team to know every canon, and one of the issues we've had to date is the time it takes us to get things processed that we're canonblind on. You'll have to be willing to read wikis or even take in excerpts of canons to help us process these apps faster. If you're up to that, do contact us! We'll pick the volunteers we feel most comfortable with and who we think will be on the same page as the rest of us for standards.


SECOND, events. There's definitely been a problem with the lack of downtime in the game. Between app cycle, AC, and events, there's very little breathing room for mods or players. While we've discussed making app cycles every two months to help with this, last time it was brought up people felt very strongly against it, so we're having to look at other ways to manage the calendar.

Our decision right now is that from now on, the mods will only be running overarcing plot events. We'll be allowing one major player plot (like the Darkness plot in August) each month if someone comes to us with one, and we'll run overarcing plot events on the months they're scheduled, but special events and house contests are going to be much rarer now. We're likely to run one or the other during months with no overarcing plot, but never at the same time. This means major events will be down to one or two per month, which should help. If things are still overwhelming after that, well have to revisit the bi-monthly app cycle option.

One thing that is not changing at the moment, however, is the pace of the overarcing plot. While we understand concerns with it, and we can't really reassure without spoiling everything, don't worry! The plot arcs are not so grand that they need every possible thing explored or explained within them. We won't need to squash a ton of development into two months, as the game is meant to last indefinitely. If we did everything in the first year there'd be nothing left for the next arcs, so it's not as scary as it might seem. :) We'll revisit this in December when the second arc is beginning, and see if it really was too much, in which case we'll slow it down, but for this arc we're on track and everything is fine!


THIRD, businesses. Right now player businesses are in a kind of back-burner, vague place, and that's not good. We're going to be upping business app efficiency, but there are other things to take into account as well. Soon we'll be going through all the existing businesses and seeing which ones have been abandoned and which ones have applied, been appoved, and not put themselves on the comm. We'll figure out who the abandoned ones have gone to or open them up for being taken over, and after that we'll be adding a business list to the business page. This will make it much easier to see what's there and get involved. We'll also be adding a reminder for business owners to the drop page, so we know when someone's leaving and passing something on.


AND LASTLY, activity issues. Asgard seems to be suffering from a serious case of posting-to-make AC. What this means is that we're getting rashes of posts that are very similar in content, lack much subtance, and don't get many tags. People are making posts and using them for AC proofs, but not coming back and playing in them. This is ending in a lot of characters being inactive but making AC on technicalities. Thus, we'll be changing the way AC requirements work. Please read the following options very carefully, and consider discussing in the post before you vote on the poll. Also, please note that the final decision is up to the mods. We'll take both raw poll numbers and discussion points into account and make the changes we feel are fairest and best suited to the game based on both. Thus, it's important to weigh in on the discussion. If option 1 gets the most votes but also has the most compelling and valid arguments against it, it is less likely to be chosen, etc. Now for the options:

  • OPTION 1: Posts themselves do not count for AC at all. Only threads count, so even if you post, you need to have threads inside the post to make AC. Threads in a post you made and threads in a post you tagged count equally. The way we count threads (a proof being one ten-comment thread or at least three shorter threads adding up to 10) will not change. The way we count logs also will not change.

  • OPTION 2: Posts do count for AC, but they have a comment count requirement. For a post to count, it would have to have at least 10 comments from you in it. The number of threads won't matter, just a flat comment requirement for the poster. The way we count threads and logs will not change.

  • OPTION 3: Eliminating different kinds of AC proofs entirely. The AC requirements would change to 30 comments of any kind (network/inbox/log) across at least 3 different posts. Three network posts, two network and an inbox, a network and two logs, any combo would be fine, it would just be a simple comment count for the character's activity. The vast majority of log tags in this game are not significantly longer than the tags being made on network posts, so this would make everything count evenly so that people who primarily play on the network and people who play primarily in log posts have the same about of activity asked of them.


Regardless of which option above is chosen, we will be increasing activity requirements somewhat. With options 1 and 2, we'd be asking for three proofs instead of two. That would be asking only for one tag per day, tops, for each character over a month, which we think is more than a fair expectation especially in a relatively large and quickly moving game that does not tend to rely on large prose tagging.

EDIT: you might want to check out this comment to understand the differences between Options 1 & 2!

Additionally, it's been suggested that we consider looking at the characters being tagged. Since cross-canon tagging is required for leveling up, we could begin requiring diverse tagging to make AC at all. This would be asking a lot of some players, but would also be encouraging people to tag obscure characters, OCs, newbies, and just all around people they don't tag every day.

If we implemented a tagging diversity rule, it would be a requirement that asks each AC proof to be with a different character, at least one of which would have to be cross-canon. If we end up still counting posts, they'd count for every character you tagged inside them. This means that if Character A made a post and tagged Character B (canonmate), Character C (cross-canon), and Character D (canonmate) inside it, they could submit threads with any of those three characters for their other proofs. However, if Character A made a post and only tagged Character B and Character C in it, they'd need to provide a thread with Character D in order prove they tagged 3 different characters.

Please be sure you've read everything clearly! If there are questions, please reply to the mod questions thread below. Happy polling!

Open to: Access List, detailed results viewable to: All, participants: 95


Which AC option should we take?

View Answers

Option 1 - no posts
7 (7.4%)

Option 2 - comment count for posts
41 (43.2%)

Option 3 - flat comment requirement
47 (49.5%)

Should we require tagging diversity?

View Answers

Yes
28 (32.2%)

No
59 (67.8%)




ANOTHER IMPORTANT EDIT: please see this comment with regards to plotting and getting involved ICly!
pratentious: (Default)

[personal profile] pratentious 2012-08-03 02:12 am (UTC)(link)
I don't know that the requirement is strictly necessary, but I think it's a really good idea all the same. Asgard is a massivebighuge game, and I don't think it should be too difficult to find at least one thread within the month with someone that isn't from your canon? As one of the muns below noted, it is entirely possible to at least find very short threads or even minimal interaction in a log someplace (I am continually impressed with how many open logs are posted, because I have never seen that in any other game) to make one piece of activity.

That said, it definitely does need to be handled in a certain way to ensure that it isn't debilitating to the progress of the game. If people are that turned off by the prospect, then perhaps not a requirement, but I still feel like it's something essential in a panfandom game. Not everyone intends on leveling up their powers, so what other incentive do they have to interact outside of their cast?

So yeah, maybe not necessary? But still important to consider. I have had some really upsetting experiences in games where it was very difficult to tag out because of how unresponsive people were, and I don't want the same to happen in this game because it has been so wonderful about it thus far. Maybe there's a better way to encourage diversity! I really don't know. I'm good with Ideas, not so much with Solutions, but I really feel strongly about this, so I would love to see alternatives to an AC requirement!
gameplaying: (and a list will bind your eyes)

+1

[personal profile] gameplaying 2012-08-03 10:10 am (UTC)(link)
I like this comment. I've been in games in the past that have had numerous issues with not necessarily cliques as such, but in not being welcoming or as welcoming to new characters or players as they could be, out of a mixture of comfort and complacency with the setting, and with the people they were tagging with.

I feel like Asgard, with its size and with the fact that it is a fairly open game wrt to the tone of the setting (in as much as there are somewhat slice-of-life events going on, and more — upbeat, I guess, events such as the Travellers' Festival by Conan, and then there are more downbeat/horror-toned things, such as the forthcoming Darkness event, as well as the whole war/Ragnarök thing), AND HOLY RUN ON SENTENCE. But basically, I think that with how open Asgard is as a game, I, personally, would be disappointed if cross-canon CR of not even one single thread a month, disregarding of length, was occurring.

I did offer a suggestion down the page of perhaps incorporating a sort of ... summary of a character's ... what they've been doing for the month into the AC. I think that if you (general) find that you're consistently struggling to explain, even loosely, what your character has been up to and who with, and/or if they're consistently doing things with their cast, I think that could/would be grounds to remark on insularity. A pattern over a couple of months is quite different to having a poor month here, or a poor month there and struggling to make AC with an anti-social character, after all.