Hi-ho, neighbors! Autumn here with two quick policy changes and a request from us, so please take a moment to read this over.

Change to Cast Caps:
Firstly, we're making a minor change regarding cast caps. Currently, all casts in game max out at 25 characters, and each canon 'universe' falls under that same umbrella (e.g. combined, the casts of all of the Assassin's Creed games could not exceed 25 shared characters.) We have recently decided that, in the interest of fairness, some spinoff series' may be given a separate "secondary" cap of ten characters. Right now, this will only directly affect the Torchwood and Doctor Who casts. (The reasoning behind this policy change is that while we still fully endorse the cast cap rule, we felt that it was slightly unfair to the Torchwood cast - it is its own fully established canon with 40+ episodes, and we didn't like the idea of the cap being hit and locking out main characters from it from apping at all.) Further cap splits will be judged on a case-by-case basis, so we hope you will come forward if you're worried about this rule negatively affecting you or your cast.

The two cast caps are now completely separate, though not entirely equal: Doctor Who and other spinoffs are still at 25, and Torchwood, as a massive spinoff sharing a universe with another canon in game, will have one of 10. If you have any questions, comments, or complaints, please feel free to address them here or via any other suggested method of mod contact! We definitely want to make our rules work for our players and not against them, so as always, make sure to let us know what we can do for you.

Change to Strike System re: Hiatus Passes:
Secondly, we have a minor change regarding the strike system and activity checks. Hiatus passes will no longer count toward clearing a strike. Strikes must now be cleared with two months' worth of submitted activity and not just by passing AC for two months. Ex: If you have a strike from January, submit 30 comments in February, and then pass with a hiatus in March, your strike will NOT be cleared until you provide 30 comments in April. Again, this is not a policy change that will affect most of you, but one we felt it would be best to announce before we began strongly enforcing.

Mod Contact on Plurk:
Finally, we love contact from you guys! Feedback, criticism, compliments, complaints - they're all great! We just want to ask that you please do not private plurk the game/modplurk! We only sign into it when we need to make announcements or link to things, and plurk notifications are often spotty at best. We don't want to miss your communication or questions - it makes us feel like jerks to leave you hanging! So please, if you need us for anything at all, use one of the other methods to reach us listed on the mod contact page. PM, email, and comments to that page are definite ways to make sure we'll see what you have to say.


Thanks again, guys! And if I was too confusing (let's face it, I probably was), definitely feel free to ask questions (or leave awful puns, I love awful puns) here.
 
 
17 September 2013 @ 07:14 pm
Hey, Asgard! I'll try to keep it brief this time, I promise.

Firstly: The Bad Moon Rising and Trip to Vanaheim plots are still going strong! It's definitely not too late to get involved, so if you're just tuning in: please feel free to ask questions and just hop in! The Event Feed is always there for inspiration, if you're looking for something to have your character react to. Otherwise, please let us know if there's anything we can do for you in either of these plots.

Secondly: NPC apps are open! We have four NPCs currently up for grabs: Heimdall, Surt, Skuld, and Ran. Note: these are not "typical" applications. We aren't looking for a writeup of the NPC itself - simply enthusiasm and an interest in getting more involved in the game. NPCs are not held to a certain activity standard, and are instead on a "played as needed" basis. It's a lot of fun, so if you are interested, please fill out an app or ask questions here!

Thirdly: For September's Holes feature, Swear Toads from the Artemis Fowl universe will be appearing in the city! On the morning of Day 328 (Weds, Sept 18), foul-mouthed toads will fall from the sky, hurling curses in a number of languages at anyone they see. Only ones that are rushed to the lake at Gefion Park will survive, and that's where they'll continue to live in the city. Remember that a new feature is brought from a character's world each month, and further details about Holes (and the swearing toads!) can be found here and by tracking the !holes tag.

Lastly: The gamewide mandatory HMD is up here. It is comm-locked, and participation is required in order to pass this month's activity check. It will be open until 11:59PM CST on Sept 25th, 2013.

Otherwise, we just want to let you guys know how much we appreciate the level of involvement we see in this game (really, look at how huge the September and August intro mingles were!) You are all fantastic, and we all look forward to a lot more fun with every one of you.

That said.. that's all for now! We'll be keeping an eye on the comments here for any questions, issues, comments, or problems.